Scottcjn/legend-of-elya-n64

Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.

130
Stars
13
Forks
45.4
Radar Score
Rising
Momentum

Scoring Breakdown

Impact36.4
Velocity42.0
Health64.5

Growth Metrics

7-Day Stars
+0
30-Day Stars
+0
Acceleration
x
Language
C

Why it ranks

Steady growth — consistently collecting stars and contributors.

Top 50% globally

🛡️ Enterprise Readiness & Commercial Safety

Organic Growth
91%
High Confidence
License
Permissive (Commercial Friendly)
Safe for commercial use, modification, and distribution.
Health Grade
A
Based on maintenance, issue response, and release cadence.
Radar Score
45.4
Composite of Impact, Velocity, and Health.
Disclaimer: This is an automated heuristic assessment based on public GitHub signals. Always perform your own security audit, dependency review, and legal compliance check before production deployment.

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